A downloadable Solarpunk Game

Get this Solarpunk Game and 45 more for $25.00 USD
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Buy Now$10.00 USD or more

Winner of the Applied Hope Fruiting Bodies Award;

Winner of The Sith Awards in two categories: "Best Anti-Post-Apocalyptic Game About People Just Enjoying Life in the Future", and "Best Yet Another Lasers and Feelings Hack".


 A Solarpunk Hack of Lasers & Feelings

In a not-so-distant future, we gave up the illusion of knowing better. This opened new avenues in technological innovation, improving life, and opening our awareness of the subtle, ancestral magic of the world.

You are the local community's troubleshooters. Your community turns to you for aid in things big and small. You resolve them by means of innovation, knowledge, technology, mediation, and ancestral guidance.

Player Goals:

  • aid and support your community;
  • go on wild, fun, solarpunk adventures;
  • challenge the legacy of the World Before;
  • imagine possible futures.
The ebook (epub) and Simple Text (rtf) versions contain the entire game and are available for free in the "Download the demo" section, as well as the repository online on Codeberg.


ROOTS & FLOWERS is a Solarpunk game. Here we imagine what could happen when communities take a hard turn toward inclusive, sustainable living.

Use your tech-savvy, interpersonal skills or ancestral magic to tackle issues that trouble your community and enjoy something nice - we all deserve it.

This game was made for the Applied Hope Jam and the Solarpunk Jam.

In Other Media

Roots& Flowers got a brief mention in a video essay about solarpunk (timestamp).

Safety Tools

Find a rundown of safety tools here.

Cover Art: Apollo Uhlenbruck

Twitter: @youknowfromtv



Layout: Gaël Sacré (Willox)

Twitter: @gaelsacre


Special Thanks:

mv, Jo Lindsay, sadpress, Vagrant Ludology, Daisy Mae, Logan Timmins, David Blandy


ROOTS & FLOWERS includes material derived from Lasers & Feelings by John Harper, available by CC BY-SA 4.0 license at https://johnharper.itch.io/lasers-feelings. Roots & Flowers is not affiliated with John Harper.


ROOTS & FLOWERS 2021 by Gabriel Caetano is licensed under CC BY-SA 4.0.

This means you are free to share and adapt these materials in personal and commercial works, using the same type of license, provided you give attribution to Gabriel Caetano using the following text

This work includes material derived from Maker, available by CC BY-SA 4.0 license at https://gabrielcaetano.itch.io. [Product Name] is not affiliated with Gabriel Caetano.

ROOTS & FLOWERS’s rules are intended for use in cool games. Do not includeracist, sexist, homophobic, transphobic, and all similarly uncool tropes, themes, and other content in materials derived from Gabriel Caetano’s work.
Creative Commons Licence
Roots & Flowers© 2021 by Gabriel Caetano is licensed under CC BY-SA 4.0


Get this Solarpunk Game and 45 more for $25.00 USD
View bundle
Buy Now$10.00 USD or more

In order to download this Solarpunk Game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Roots-and-Flowers(v002).pdf 1 MB
Roots_Flowers(v002).epub 1 MB

Community Copies and Contribution Accessibility

Support this Solarpunk Game at or above a special price point to receive something exclusive.

Sou BR e o dólar é caro pra p*** - R$ 10

Exclusively for the LatAm community, especially those living in Brazil.

O dólar tá caro e PayPal é uma droga, então você pode fazer um pix com a chave ou QR code abaixo.

A sugestão é um valor simbólico de R$ 10. Pode ser mais, ou menos - o que tiver dá!

Se não puder contribuir, há versões econômicas abaixo com o texto do jogo, mas sem o layout e ilustrações.

Si eres de Latinoamérica pero no eres de Brasil, y también te sale caro el dólar, tomate uno de estos.

chave: bf860ba8-29be-4bc3-9628-04bd5ab773e6

QR Code:


Download demo

Roots _ Flowers (Text Only).docx 1 MB
Roots_Flowers(TextOnly)(v002).rtf 1,022 kB
Solarpunk Adventure generator
Player Sheet on Role
Host Sheet on Role
Get it on Role!

Development log

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Someone on Tumblr asked me my thoughts about this game, so I wrote something up and figured i'd share it here as well!

~  * ~  *  ~  *  ~
When I first started with Roots & Flowers, I was uncertain how I'd receive it. Despite being a huge Trekkie, Lasers & Feelings (Which R&F is a hack of) is not something I am a huge fan of, however I knew I loved Solarpunk stuff and Gabe is a mutual of mine and I know them to design great stuff.

Opening Root & Flowers, I was pleasantly surprised as it provided a lot more than the game it was derived from, its 26 pages (though the font is large to make it more accessible to people with sight impairements or that are just reading it on a small mobile device.

The game uses a d6-mechanic, you have two stats that form a duality, if one is high the other is low.

You set your number, if you have a higher number you are better at flowers and a lower number means you are better at Roots.

Flowers represents insight, lightness, subtlety, compassion and that sort of action.

Roots represents presence, drive, focus, movement and that sort of action.

When roll Flowers, you wanna roll Under your Flowers score on the d6. When you roll Roots you wanna roll Over your score on the d6.

It comes with a LOT of helpful information on the setting, the world and the game.

I like this game a lot, though I haven't had the chance to play it. It is a community focused game, which is something I love.

In Root & Flower, you play in a setting where humanity has managed to course correct and improve the way their society interacts with each other and the environment. However, after everything that is done, the world still bears scars and wounds of the old world.

In the game you enter an age of exploration, both within yourself, personally, your community and the world. You will find Relics from the world before, old customs, stories or culture from the world before and you will wield subtle and rich ancestral magics.

Your characters spend their focus on aiding your community in things big and small, resolving them through innovation, knowledge, technology, mediation and ancestral guidance.


(Yes a lot of this is stuff you see in the description page but hopefully you find something helpful in here xD)

Thank you so much for the review and very kind words, I really appreciate it!!!

How many players does this game support (or recommended)? Can it be played solo? Game time?


I would say a good range is 1 GM + 2-5 players. You could play sole with the help of a GM emulator or something like it. I'd say a session could be 2-3hs on average too.


Nice work! Well written, well thought out, nice design. Thanks a bunch!

No, Thank YOU! I appreciate your comment and I am glad you liked it :)


For sure, a good game well written and designed ! Didn't know about the CATS method and this is a really great tool :D 

The solarpunk tone is really balanced throughout lore and mechanics, which by the way are elegant and sufficiently engaging for a game about caring, cooperation and community. 

Overall, the design is simple yet effective and there are always examples when needed to facilitate comprehension.


The only issue is... clearly, when creating a character, I want it to have ALL personal goals !! :D


You are too kind!!! :)

I really appreciate the feedback.

And hey, I never said you can't take them all, I said take one ;)