A downloadable project

There are pieces I want to save to get back to, to reference, and to show others, so this is the function of this page.

These items are not listed in any particular order but when I find them among my bookmarks, or when I discover them.

Updated 21 days ago
StatusReleased
CategoryOther
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorTheGiftOfGabes

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The cost of partial success, Cezar Capacle
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Theses on Monsters, China Miéville
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NEW WISDOMS FOR NEW WORLDS - an oracular "resolution mechanic", Ènziramire
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The World, the Flesh, and the Devil, Paul Czege
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World-Building Is a Lesson in Oppression, N. K. Jemisin
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Hard & Soft Tools, Cavegirl
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against coercion: a game design manifesto, JPLeBreton
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Mindful Game Design Manifesto, Claudia Molinari-Ivanović
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The Inhumanity of Hitpoints, BabylonTheGreat
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PTSD, access to role-playing games, and the Luxton technique, P.H. Lee
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The Ethics of Looking And The “Harmless” Peeping Tom, pop culture detective (yo
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White Protagonism and Imperial Pleasures in Game Design, meghna jayanth
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Stranger Kings, Dice, and Authority From Beyond - Federico Sohns
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Utopia Burns: Imperial Worldbuilding in TTRPGs - Federico Sohns
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Hobbesian Realism & the Necropolitical Fantasy | Federico Sohns
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The Anarchist Spirit in Tabletop Roleplaying Games | Federico Sohns
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Powered by the Apocalypse Series by Vincent Baker
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